Imagine playing fully-fledged 3D accelerated games on any platform, without installing anything, directly from your Web browser! Better yet, what if the technology was open-source, so any and all browsers could integrate it as a standard?

This utopian reality may happen sooner than you think, thanks to WebKit, the open source layout engine derived by Apple from KHTML for the Safari browser. In fact, just a few days ago, WebKit inconspicuously patched its sources to include WebGL- a Web-based implementation of OpenGL ES 2.0 using JavaScript bindings. The inclusion into the popular engine could be just the thing to give Adobe Flash a run for its money.

More: http://pcworld.com/article/171944/

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